3rd Anniversary – LJS Daemon Review
Shuten Doji [3rd Anniversary]
5* Phantom Range
ATK / HP: 14,000 / 8,200
MLB Stats: 16,706 / 9,785
Skill: Deals 6,309 / 7,526 DMG to the enemy with the highest ATK. Target receives 75 / 90% more DMG for a limited time
Ability 1 (lvl 73): Increases the skill DMG of the 2 highest ATK allies by 25%
Ability 2 (lvl 90): Increases Phantasma allies DMG by 10% at the start of each wave
Well this one is pretty simple. Shuten Doji is the best single target nuker in the game – full stop. He beats out the holy quartet of Amanojaku, Yoshitsune, Tokarev and Titanium Elf [Furisode] overall by having whats good about them all in one. The only “weakness” he might have is that on the first wave (e.g World Boss) he has weaker auto attacks than the others since his second passive only gives him 10%, but honestly even then they’re not that much weaker, and his massive skill damage more than makes up for it. Let’s have a comparison table vs Yoshitsune and a (boosted with another elf) Titanium to see just how he compares:
|Shuten (Wave 4)||Shuten (Wave 1)||Yoshistune||T.E [Furisode]|
|Team Buff 1||25% Skill DMG (1 ally)||25% Skill DMG (1 ally)||20% DMG (1 ally)||28% DMG (1 ally)|
|Team Buff 2||40% DMG (Phantasma allies)||10% DMG (Phantasma allies)||20% Crit DMG (1 ally)||None|
This should make it pretty clear already. On the 1st wave you could argue that his boosts to allies is roughly similar but still slightly better than the others (skill damage being slightly preferable and he has a higher percentage at 25%), but his skill damage is already 8% higher than Yoshitsune. On longer stages (conquest) he’s simply way ahead. His auto’s hit as hard as T.E with another elf, his skill damage is now boosted even further ahead thanks to his second passive and is now 38% higher than Yoshitsune, and all the time his debuff percent is the highest of everyone (well, okay 2% less than T.E…)
A MLB Shuten Doji is simply the damage dealer of choice in all events. Oh how I wish i farmed more invokers previously!
Rating: 9.8 / 10
5* Anima Healer
ATK / HP: 12,000 / 12,000
MLB Stats: 14,319 / 14,319
Skill: Heals the ally with the highest ATK by 1,977 / 2,358 HP. Target deals 90 / 107% more DMG for a limited time
Ability 1 (lvl 66): Reduces DMG taken of all allies by 10%. Increases ATK speed of all allies by 15% at the start of the final wave
Ability 2 (lvl 83): Increases skill target’s Crit Rate by 30% and Crit DMG by 100%
I think Senji is a great daemon, and very well created for all levels of players. For a new player getting just 1 copy unlocks the first passive. With 12,0000 ATK and HP she can survive and heal well in World Bosses, and her passive provides solid survivability and a damage boost for weaker teams. For veterans the potential to combine her with a daemon like Bach can make her the most efficient buffer in the game. With Bach (MLB…again wish I had so many more invokers aha) attached one orb can provide 107% DMG, 50% Crit Rate, and 135% Crit DMG in total – whilst you are also getting her 15% speed boost passively. She basically gives every buff you want in one go, what else can you ask for? Combined with Shuten Doji above, plus Cao Cao from this event in reserve, I think we could be looking at 10SE level 200 conquest runs…which is just ridiculous when you think about it, 1 SE for 700,000 DMG, I remember the days when 18 SE could only do 1 mil!
In World Boss however since she only buffs one target she ends up in more of a A tier team set ups (rather than S tier, everyone’s dream team). With the damage caps in place and with the strength of buffs available having and buffing 2 damage dealers (especially with daemon like Mikado now flying around) is going to be better in World Boss for a while. Not to say that Senji teams can’t deal damage, an optimal set up can reach 30 mil and you have the benefit of her passive making boss hit a little less and the fact that her big stats and speed boost gives her the best auto attack healing in the game, but it’s simply just going to be less than an optimised dual damage dealing team hitting those 999,999’s more often.
A super strong daemon who’s best use is in conquest but can still be used everywhere. An additional bonus is her extra thicc stats mean she’s amazing for Guild Conquest too!
Rating: 9.2 / 10
Ame-no-Uzume [3rd Anniversary]
Base Bond: ATK DMG
Ability (lvl 70): Increases Exp by 10% and drop rate by 10% (takes effect once)
A nice farming assist to replace a copy of Voyager I imagine in most peoples teams. More drop rate is always nice for Towers and daily dungeon farming. At lvl 70 requires a trade plus 2 4* orbs. A decent price, there’s not many high tier 4* to use orbs on anyway, but you may want to think about if you need some if you are waiting to summon Book of 5 rings or something of the sort.
Rating: 7.5 / 10